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game release

From compliance to community building.
Everything you need to succeed in China.

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Game Smithing
53% increase in sales in China in 4 months

8 000 zł netto na fv / całościowy koszt pracodawcy (UZ)

GAME:
Soulstone Survivors
SERVICES:
Influencer outreach on Bilibili and Douyin
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Egosoft
Community-driven marketing

8 000 zł netto na fv / całościowy koszt pracodawcy (UZ)

GAME:
X4 Foundations
SERVICES:
Content creation and localization
Distribution on Bilibili
Influencer and PR outreach
Community management
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Butterscotch Shenanigans
Mastering the Hype Balance

8 000 zł netto na fv / całościowy koszt pracodawcy (UZ)

GAME:
Crashlands 2
SERVICES:
Organic Marketing Support
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China's gaming market consists of 660M players.

The only question is: when do we start?
Wojciech Jaworski
CEO
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Silent Review

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WHat’s included:
  • Professional game evaluation
  • Cultural fit assessment
  • Immediate action points
  • 4-page detailed report
  • 5-day turnaround